← Return to Obscura: A Sleep Worth Dying For
Devlog
- October 23, 2025 by Steven#Beta, #platformer, #story, #driven, #atmosphericENGLISH / GERMAN darunter Hello dear people, after further great feedback, I continue to work diligently on Obscura to create a great gaming experience. After the new, more dynamic menus, there is now... Continue reading

- October 02, 2025 by Steven#beta, #platformer, #soulslike, #gothic, #mystic, #horror, #jumpnrun, #testing, #gameHello everyone! The time has finally come: the new BETA client with a ton of new stuff is here to test! For example, I've added the following: ~Gamepad support ~Multilingual support ~New levels ~Enemi... Continue reading
- September 21, 2025 by Steven##demo, ##gothic, ##mystic, ##platformer, ##handdrawn, ##pixelart“It’s live! 🎮 Obscura – Alpha Demo is out now. Neon-noir vibes, fair mechanics, lots of atmosphere. Play the demo, drop feedback & follow for updates! 👉 https://baersoerker.itch.io/obscura... Continue reading

- September 05, 2025 by Steven##horror, ##gothic, ##mystical, ##story, ##platformer, ##gameHello everyone, i work hard and diligently on Obscura. Yes, my PC was broken, but that can't stop us! As shown on social media, I've already accomplished a lot, programmed a new level editor, tons of... Continue reading

- August 09, 2025 by Steven##gamedev, ##indiedev, ##devlog, ##gameproject, ##firstdevlog, ##madewithloveHi everyone! I'm finally working on one of my long-standing ideas: a video game! The journey begins... Let me briefly introduce myself: I'm a child of the 90s and a computer nerd who loves gaming and... Continue reading




